magic planet snack 1.4; re: rabbits
quick update. magic planet snack is now 1.4. changes:
fixed the bug where wizard shields would occasionally appear on top of the wizards; default volume is much louder now, and is set properly from the config program; fixed a bug that wouldn’t allow you to enter THXFULNESS mode after beating the game.
i think I’ve got everything, now, with the exception of one graphics glitch that I can’t figure out. full list of changes in the readme file.
work continues on MULDER’S TOTALLY BOGUS RABBIT JOURNEY; mulder can dig, run (after eating cranberries); he gets hungry if he doesn’t eat timothy hay pellets; he may hide if he is still for a second or so.
i also added walls that may be destroyed by digging, for zelda-style secrets. doing the level design now and working on enemies and lost rabbits. again, this will be a small small game, but i’m going to try and make a level / asset editor, in the spirit of assemblee.

